WEEK 2

4
This week we want you to think about ‘point of view’ (POV). Some books and films have a ‘view-point character’ and you see the story-world completely through their eyes. In other ‘texts’, you might get lots of points of view.


 

In LA Noire you have to adopt a character’s POV as you explore the story-world.

So, this week we’d like to know you thoughts on the following questions:

1. How far would you say you try and inhabit the ‘character’ you’re ‘playing’?

2. How far do you try and see the world through their eyes?

3. Does the character you’re playing shape your behaviour or attitudes towards to other characters you encounter in the game?

4. Would you say your ‘game identity’ is all you, partly made-up of you and the character you’re ‘playing’ or as much as possible, is it entirely the character you’re ‘playing’?

Again, we’d like you to post your own responses to the blog, then respond to another two people throughout the week, comparing their thoughts to your own.

 

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Comments

  1. AndrewKingsley / Mar 25th, 2012 10:35 Quote

    1. How far would you say you try and inhabit the ‘character’ you’re ‘playing’?

    I personally try and differentiate myself from Cole, I have trouble thinking like him, I usually get the interviews and putting the evidence together wrong. I think its hard to act as Cole when playing as you don’t fully understand him, as you play further through the game, more and more of him is developed.

    2. How far do you try and see the world through their eyes?

    I sometimes do understand his views and try and see what he’s experiencing, in the dahlia murder cases, Cole wanted the murderer caught because women already weren’t treated very well, I sympathized and agreed with Cole on this case.

    3. Does the character you’re playing shape your behaviour or attitudes towards to other characters you encounter in the game?

    Yes actually, the way Cole acts towards other characters, even if its negative makes me see them the same, its through Coles questions towards them that we learn about the others, so we only learn what Cole really wants to know.

    4. Would you say your ‘game identity’ is all you, partly made-up of you and the character you’re ‘playing’ or as much as possible, is it entirely the character you’re ‘playing’?

    I would say my identity is mostly me, I go about playing as if ..what would I do in the situation, but there are times when you have to be Cole, like in some cases when you can end it short, Cole would obviously go and collect more evidence and try and catch the right criminal, I do also think that it depends on the genre, that I’m playing, usually in RPG’s I can associate with the characters totally, however not all about Cole is revealed from the get go.

    • i7931482 / Mar 25th, 2012 14:42 Quote

      @AndrewKingsley
      I would agree with trying to differentiate from Cole, at least a little, as his views are often different from mine and it is hard at times to think like him. His personality can be hard to understand, at least from the beginning, as he has not been developed for us yet.

  2. i7931482 / Mar 25th, 2012 14:38 Quote

    1. How far would you say you try and inhabit the ‘character’ you’re ‘playing’?
    I do try to inhabit the character I’m playing so that I may see the game world through their eyes. However, I am conscious of the prejudices which exist in the game due to when it is set so I do also attempt to keep myself separated slightly from the character to retain my objectivity. Therefore, while my inhabitation could be described as extensive it is by no means total.
    2. How far do you try and see the world through their eyes?
    I do try to see the world through the characters eyes as I believe that is one of the points of playing any given game, to be able to see a new world and not necessarily be yourself while you do so. It offers a form of escapism which can be equal to that offered by a novel, sometimes giving you sympathies you would not normally have had.
    3. Does the character you’re playing shape your behaviour or attitudes towards to other characters you encounter in the game?
    Cole doesn’t really shape my behaviour but I believe that is down to my own personality rather than any result of the game play. However, my attitudes are slightly altered as I’m given Cole’s perspective and views I don’t believe would have occurred to me without it.
    4. Would you say your ‘game identity’ is all you, partly made-up of you and the character you’re ‘playing’ or as much as possible, is it entirely the character you’re ‘playing’?
    I would say my game identity is part me part Cole in that both my views and his are incorporated while playing. On the one hand I have his perspective and on the other I have mine rather than one or the other so that I, in my own opinion, have a completely rounded view of the game.

  3. EmzG / Mar 25th, 2012 17:50 Quote

    1.How far would you say you try and inhabit the ‘character’ you’re ‘playing’?
    I feel I understand Cole as a character and his ways of working within the game. By having such an influence on his actions as the game progresses, I feel there is a definite connection between player and character, maybe more so than in other games that do not require that kind of decision making. I feel I am quite different personally compared to Cole, and so do not really ‘inhabit’ him as a character.
    2.How far do you try and see the world through their eyes?
    I feel I try and keep an outside perspective when playing L.A. Noire, as I know self-consciously that everything is pretty much pre-supposed; even though the game requires you to make decisions which will ultimately impact your personal game, there is not a lot else you can change as a player. Everything is made and composed in the game for the player to see and walk through, and eventually you become used to your surroundings. Again, it is hard for me to see the in-game world through Cole’s eyes, as he is such a different person to me, but it is also easy to see why he views certain things the way he does, due to his circumstances and the era he is living in.
    3.Does the character you’re playing shape your behaviour or attitudes towards to other characters you encounter in the game?
    By always playing as Cole (so far) in the game, I do tend to automatically feel as he does towards other characters, such as fellow officers and criminals. As a player, you do tend to feel a certain amount of empathy and understanding for the character(s) you play as most, and I think this would be the same for many other games. As Cole is a police officer in the game, as a player you automatically feel that the criminals you are after are the bad people and must be caught. However, if it was the other way round and I was playing as a criminal, I would feel it necessary to try and escape the police as much as possible. Therefore I think that whoever you play as in the game certainly shapes how you feel towards other characters.
    4.Would you say your ‘game identity’ is all you, partly made-up of you and the character you’re ‘playing’ or as much as possible, is it entirely the character you’re ‘playing’?
    I would say that my ‘game identity’ is a mixture of both myself and the character of Cole, as I tend to make decisions based on what I personally think, but still act wards other characters as Cole would be expected to e.g. arresting criminals and finding clues. I do not find it possible to immerse myself completely in the game, as I find that it tends to make me lose focus of what is going on and how best to proceed with it. However, it is somewhat necessary to take on some of Cole’s main characteristics and ways of thinking, as it helps you to progress through the game and to work properly as a detective when looking for clues and interviewing suspects.

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